:: 557 Words

I'm an engineer and programmer with a focus on digital electronics, embedded systems, and tricky problems. I have a strong drive to learn and understand; I've been taking things apart pretty much from the moment I figured out how to work a screwdriver.

I've been interested in electronics for as long as I can remember. I taught myself how to solder at 10 or 12 and found myself with the lifelong afflictionhobby of hacking on electronics. I started programming in 2015 or so mainly out of spite. I learned C# in order to fix a bug in Space Engineers. That led to a "one-time" patch for an abandoned and very popular mod framework. Predicitably, I ended up assuming control and fully reviving the project, which led to the SE developers offering me a job and flying me out to Prague.

For the last few years I've been building VR haptic gloves. I've had a big hand in pushing the technology forwards, developing new actuators and methods. Innovating at the edge of what's currently possible is a thrill like no other. At a startup, any good engineer has to wear many hats and do many jobs. I really discovered my passion here at the intersection between hardware and software. Developing embedded systems and integrating them into a larger, more complex whole just scratches that engineering itch like nothing else. It's software that you can touch and feel and hold!

I've built lots of things from automotive ODB adapters to biometric sensors, educational hardware and wifi, bluetooth, and IoT widgets aplenty. As a teen, I led a program through my local library teaching electronics to 4th and 5th graders at the local elementary. After Space Engineers, I spoke at Emerald City Comic Con on modding in video games and the communities built around modding. In recent years, I've focused more on software for my hobby. I've built a few open source projects, and even launched one or two!

Mainly I'm interested in solving problems. It's just what I'm good at. I have a perspective and process that leads me to creative, novel solutions to new and difficult problems. As an engineer, I always strive for simple and elegant solutions. But as a good engineer, I recognize when complexity is appropriate and required, and when simplicity is a disadvantage. An engineer has to balance the cold reality of physics with the demands to work magic without so much as an eye of newt. The art is about building solutions that are just as complex as required, or as can fit within constraints. You have to be able to adapt and bend old ideas into new shapes.

Other than all of that, I enjoy Sci-Fi books (mainly space opera), music from 20 years ago, video games and green things. I have a dog, a husband, and sometimes some rats. I also pretend I'm not interested in networking and cloud computing while running a proxmox cluster in a VLAN from a closet in the basement. Currently 3 nodes, 200GB RAM, 70 CPU cores, 10+TB disk space. I also run my own email service in the cloud proper. If you'd like to contact me, send an email to this domain. The address should be an easy guess, but any address will reach me eventually. Perks of owning the domain.